Imagination is the limit. Let’s something together!

3D Production

being a Generalist

Every project needs a different approach, and every idea has its own workflow. I very often develop these workflows with others on specific projects. In that case, being a Generalist is a benefit. Even if you're not an expert in some fields, you know the story.

So I think generalism and my openness to collaborate are key features I can offer in professional relationships. I am used to leading projects, but also very much enjoy working in teams. I have experience collaborating with a diverse range of partners, from rock bands and advertising agencies to indie game studios or scientists.

Techniques

I bring experience to a wide range of tasks across the 3D production pipeline. Beyond planning and execution, my skills encompass:

    • Modeling

    • Sculpting

    • Texturing

    • Rigging

    • Animation

    • Game Engine Implementation

    • Blueprints

    • C#

    • Screenwriting

    • Virtual Camera Work

    • Visual Composition

    • Editing

    • Rendering

    • Compositing

    • Color Gradingere

I trust my portfolio will effectively showcase these skills. Please feel free to browse through it.

Portfolio